Campaign |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
The Marauders subsist on hunted game and fish. The boatsmen among them go out, on rivers or on the sea, in small coracles, light enough to carry when on land. Their skills at boating do them well in wartime, when they take up arms and attack their enemies from the water.
Advances from: | |
---|---|
Advances to: | Sailor |
Cost: | 15 |
HP: | 40 |
Movement: | 6 |
XP: | 30 |
Level: | 1 |
Alignment: | chaotic |
ID | Marauder Boatsman |
Abilities: |
axe blade | 5 - 3 melee |
Resistances: | |
---|---|
blade | 10% |
pierce | 10% |
impact | 0% |
fire | -40% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 3 | 30% |
Coastal Reef | - | 100% |
Deep Water | 1 | 40% |
Flat | 2 | 40% |
Forest | 2 | 40% |
Frozen | 2 | 40% |
Hills | 3 | 50% |
Impassable | 100 | 20% |
Mountains | 4 | 50% |
Mushroom Grove | 4 | 30% |
Sand | 2 | 40% |
Shallow Water | 1 | 50% |
Swamp | 2 | 50% |
Unwalkable | 100 | 20% |